> Does anyone have a code snippit that would set a flag that would > automatically split coins gotten from a kill with the rest of the group? * NOTE * if you dont like using command_interpreter dont bother reading this or responding. for tiny simple things, i think it works. If you dont, do it yourself... In act.other.c: in: ACMD(do_gen_tog) add: {"AutoSplit disabled.\r\n", "AutoSplit enabled.\r\n"}, to your: char *tog_messages[][2] = { list add: case SCMD_AUTOSPLIT: result = PRF_TOG_CHK(ch, PRF_AUTOSPLIT); break; to the: switch (subcmd) { just below it in constants.c in: const char *preference_bits[] = { add: "AUTOSPLIT", in fight.c in void damage(struct char_data * ch, struct char_data * victim, int dam, int attacktype) add a var: long local_gold = 0; down further in damage() if (MOB_FLAGGED(ch, MOB_MEMORY)) forget(ch, victim); } + if (IS_NPC(victim)) { + local_gold = GET_GOLD(victim); + sprintf(local_buf,"split %ld", (long)local_gold); + } die(victim, ch); + if (IS_AFFECTED(ch, AFF_GROUP) && (local_gold > 0)) + if (PRF_FLAGGED(ch, PRF_AUTOSPLIT)) + command_interpreter(ch, local_buf); add the command to toggle it to interpreter.c { "autosplit", POS_DEAD , do_gen_tog , 0, SCMD_AUTOSPLIT }, in interpreter.h #define SCMD_AUTOSPLIT 17 note that SCMD_AUTOSPLIT is the 17th in my list, may be diff in yours lastly in structs.h #define PRF_AUTOSPLIT (1 << 23) /* Auto Split loot with group add that to your PRF_ list once again it might not be the 23rd in your list Note this is NOT a patch. Just showing how i did it in my code. Youd probably have to play a bit to make it work in yours, its just as a guideline, although i believe just following the steps given will work ******************************************************************* * Ron Hensley ron@dmv.com * * Junior Systems Administrator http://www.dmv.com/~ron * * DelMarVa OnLine 749-1111 Ext. 403 * *******************************************************************
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