> *nod* I too need all the mobs to have skills, though I hadnt really > thought of it as a replacement for special procs, I wanted the mobs to > act more like players... also, our combat system requires mobs to have > skills in offense, defense, and weapon profs, or they'd be helpless :) Oooo...that could be a PROBLEM! ------------------------------------------------------------------ Ryan A.J. Biggs email-ae744@freenet.toronto.on.ca Doppleganger, Charon the Boatman and member of Dieties Anonymous Owner of a 100% organic wibble and Plasma lamp, and rubber chicken Keeper of the sacred butcher knife and the Cloak of Shadows Compiler of the Net.Psionics.Handbook ------------------------------------------------------------------
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