Ok this is a quick how to off the top of my head. Structs.h Ad something like this #define CON_STAT_CNFRM (Number) underneath this somewhere #define CON_NAME_CNFRM 3 now either find the code where it originally sets up a new charactesr stats. ( I believe handler.c, may be interpreter.c but I don't think so.) put a while loop into the interpreter.c in the log in for new characters that looks something like this display stats while (VARIABLE != 'y') || (VARIABLE != 'Y') { reroll stats display stats } continue with creating character. That will do it. I know I didn't give you exact code, but you should be able to fill the rest in yourself. __o _`\<,_ Michael Andrew Clubine (*)/ (*) http://web.syr.edu/~maclubin __o `'`'``'``'`'~\_ maclubin@syr.edu _`\<,_ \ (*)/ (*) \ o__ o~_ ___/~`'`'`'` \ _,>/`_ _,>/`_ _/ \_ (*) \(*) (*) \(*) / ~~~~~~~~~~~~~~~~````'`'`'`'`'`''~~~~
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