I think the errors in Oasis are partly at least platform dependent because I have heard from many Linux users that they had no problem. In fact most problem I hear of are from SunOS/Soalris users and I have been told this is because the way it handles memory. I run my mud on a Sunos system and every crash Ive ever had (normal bugs, new zones, new mobs etc) has been in come function related to malloc. On Tue, 23 Jul 1996, i9974319 wrote: > You know... I can't figure out why everyone is having so much trouble > with OasisOLC. I installed it without modifying anything and it works > perfectly... Am I doing something wrong? Is it going to blow up or > something? Just Curious. > > :) > > Matthew > > > On Tue, 23 Jul 1996, Matthew Ritchey wrote: > > > > > Hello. I have a fully functioning OasisOLC. We coded all known > > bugs out, configured it to the mud and so on. There is one last bug > > though. When you create a new zone, the mud crashes. Not right away, > > but sometimes a few seconds later or a minute later, but we always crash. > > Has anyone else experienced this? If so, or if you know whats wrong or > > think you know, please reply. Thanks. > > > > >
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