In comm.c ... The function make_prompt right before strcat(prompt, "> "); insert following lines: if (PRF_FLAGGED(d->character, PRF_DISPTANK) && FIGHTING(d->character) && GET_LEVEL(d->character) > 20) /* Level check ? *shrug* */ if(FIGHTING(FIGHTING(d->character)) != d->character) sprintf(prompt, "Tank[%d] ", (GET_HIT(FIGHTING(FIGHTING(d->character))) * 100) / GET_MAX_HIT(FIGHTING(FIGHTING(d->character)))); Then ofcoz in structs.h define PRF_DISPTANK where Playerflags are defined. And plus make the toggle in the prompt command. [do_display in act.other.c] If you want me to, I can also make the code change for that. --- Erik Niese-Petersen Aka Quint The typo God Realms of Darkness IMP [matrix.xiii.com 6666. Playertesting] +-----------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://cspo.queensu.ca/~fletcher/Circle/list_faq.html | +-----------------------------------------------------------+
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