On Thu, 25 Jul 1996, Eric L. Helvey wrote: > Personally (My OWN opinion), I prefer writing and editing objects using > vi. I feel like it takes me 10 key strokes to edit something, or god forbid > I'm just fixing a typo and have to rewrite the entire desc. > > I feel like I can write the stuff faster, have more control over the records, > edit easier, and have more knowledge of the structure of the records using > an editor than using OLC or some off-line creation program. But then again, > I do web-page creation using vi, too... *shrug* > Agree totally.. elVIs rocks! :) I used 2 months [plus some debugging which is not done yet] to code an OLE [OnLine Editor] Menu driven... But in the long run its still much easier to use a simple text editor.. As soon you kno wthe format, you can write down a mob/obj/world/zone file in no time. [Without typo check ofcoz :) ] OLC/OLE on MUDs are basically only useful for fixing stats on mobs and objs, plus exits on rooms and other small stuff... --- Erik Niese-Petersen Aka Quint The typo God Realms of Darkness IMP [matrix.xiii.com 6666. Playertesting] +-----------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://cspo.queensu.ca/~fletcher/Circle/list_faq.html | +-----------------------------------------------------------+
This archive was generated by hypermail 2b30 : 12/07/00 PST