On Fri, 26 Jul 1996, Mark Mc Arthey wrote: > Good Evening all (or morning as the case may be), > How do you handle modifications and patches made to source code? This is a UNIX solution, even a 1 coder team could/should do: use diff. If all the coders have a directorie with the finished code/binaries/world files/player files that are exactelly the same and work on a second directorie, diferent for each of the coders, then they can do a "diff -u generaldir >patch.coder1.diff" and send it to all the other coders. Then all the coders will aply that patch with "patch <patch.coder1.diff" on the general directorie. Actually it will be a litle more complicated than that but you'll get the idea. Jorge Guilherme +-----------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://cspo.queensu.ca/~fletcher/Circle/list_faq.html | +-----------------------------------------------------------+
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