I have a spewcial procedure that is supposed to load and object at a certain tine and then rmove it at a certain time. My problem is, that is keep loading the object while the time is 8:00. I know, because each time it pulses the spec_proc. Also, I know there is an easier way of doing this, I want to load an object for a certain reason. Here is what I have: SPECIAL(dockmaster) { struct obj_data *i, *ship; int ship_num = 10039, dock_num = 2113, ship_count = 1; while (time_info.hours == 10) { for (i = world[ch->in_room].contents; i; i = i->next_content) { act("The Moonshadow has left dock and headed down river.", FALSE, ch, 0, 0, TO_ROOM); obj_from_room(i); ship_count = 1; return TRUE; } } while ((time_info.hours == 8) && (ship_count == 1)) { ship = read_object(ship_num, VIRTUAL); obj_to_room(ship, real_room(dock_num)); act("The Moonshadow has quietly pulled into dock.", FALSE, ch, 0, 0, TO_ROOM); ship_count=0; return TRUE; } return FALSE; } Now, each time the spec_proc is checked, ship_count is intialized to 0, and it will keep loading ships while the time is 8:00. How can I make this spec-proc so it will load only one ship at 8:00? Any help will be _greatly_ appreciated, for I have torn out all my hair, trying to get such a 'simple' piece of code to work. Chuck +-----------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://cspo.queensu.ca/~fletcher/Circle/list_faq.html | +-----------------------------------------------------------+
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