I'm not understanding the bits thing. Lemme show you an example. This is the code for losing exp when you die: gain_exp(ch, -(GET_EXP(ch) >> 1)); Ok, lets say the player has 393901 experience points when he dies. Now... Does this mean that it moves the pointer or whatever 1 step to the right? So, he would lose 93901 exp??? If so, would GET_EXP(ch) >> 2 cause him to lose only 3901??? If not, could someone explain that to me. Please no 'get a C book' responses and/or flames. It just spams the list and it's very immature. Melen Allanthya MUD mad.eshores.com port 4000 +-----------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://cspo.queensu.ca/~fletcher/Circle/list_faq.html | +-----------------------------------------------------------+
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