[Circle] exp gaining

From: Brian Williams - Nashak (bmw@efn.org)
Date: 08/01/96


well, I have a power word kill spell that raw_kills anyone in the room 
with lesser hp then the caster. .anyways, this is what I was wondering:
I made it so they get exp.. <gain_exp> function.. anyways, what I was 
wondering was is there a thing they goes through the whole "R.I.P." 
message and all that stuff? like die(victim); or something? so I don't 
have to put the gain_exp, and so it'll say the whole message? I also have 
an instant kill skill that raw_kills and gains exp the same way.. =) only 
assassins get it, and it is used in backstab.. a little "if(perc > 
probability)".. etc etc.. probability is GET_SKILL/80..  and 80 is the 
max learned for everyone.. <so you use improve_skill to practice your 
skills above 80.. anyways.. I just wanna know like the command it uses 
for if (get_hit(ch) < -11) or whatever.. thanks




   Nashak			Brian Williams		The Realms of Luminari
   nashak@darkstr.com		bmw@efn.org		darkstr.com 6969


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