>How on earth would I go about limiting the # of pets a player could have? >Because my mud is still in BETA and the money definately is NOT balanced >out yet, some players buy 30+ pets which is HIGHLY annoying ;) Heh heh...we had that on NoMUD too....the army of kittens for me. "Talos leads the army of kittens" And of course all of Midgaard suffered my wrath. :) Or by using animate dead I had more skeletons than any term program could handle. Everytime I walked into a room, or any player joined me, they were spammed off. I had one player constantly logging on, chasing me, spammed off, and starting all over. Finally I cast an earthquake and killed the lot of them. :) /-------------------------------\ |"He fell into no well, though | Maker of the Cloak of Shadows | he did descend into a well he | Keeper of the Net.Psionics.Handbook | found, and came out with a | Soon to be married to the best woman | strange expression which has | on the planet. | not since left his eyes." | | - Robert E. Howard | ae744@freenet.toronto.on.ca | "The Scarlet Citadel" | doppy@servtech.com (till Aug. 27) \-------------------------------/ http://www.servtech.com/public/doppy +-----------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://cspo.queensu.ca/~fletcher/Circle/list_faq.html | +-----------------------------------------------------------+
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