On Wed, 7 Aug 1996, Brian Williams - Nashak wrote:
> well, I can't figure something out.. with my autoexit code.. <I just
> added secret doors, and a search command that finds them..>
> here is the code, and can someone tell me what is crashing my mud? I
> can't see it.. :
>
> void do_auto_exits(struct char_dat *ch)
> {
> int door;
>
> *buf = '\0';
>
> for (door = 0; door < NUM_OF_DIRS; door++)
---> if (!IS_SET(EXIT(ch, door)->exit_info, EX_SECRET)) {
|
| Swap these two.. Always test if the exit is there, before test on info.
|
---> if (EXIT(ch, door) && EXIT(ch, door)->to_room != NOWHERE)
> if (IS_SET(EXIT(ch, door)->exit_info, EX_CLOSED))
> sprintf(buf, "%s-%s# ", buf, capdirs[door]);
> else
> sprintf(buf, "%s-%s ", buf, capdirs[door]);
> }
>
> sprintf(buf2, "%sObvious Exits:%s %s%s\r\n", CCCYN(ch, C_NRM),
> CCNRM(ch, C_NRM), *buf ? buf : "None! ", CCNRM(ch, C_NRM));
>
> send_to_char(buf2, ch);
> }
>
---
Erik Niese-Petersen
Aka Quint The typo God
Realms of Darkness IMP [matrix.xiii.com 6666. Playertesting]
+-----------------------------------------------------------+
| Ensure that you have read the CircleMUD Mailing List FAQ: |
| http://cspo.queensu.ca/~fletcher/Circle/list_faq.html |
+-----------------------------------------------------------+
This archive was generated by hypermail 2b30 : 12/07/00 PST