Is this normal in bpl11? No mater what I set a shopkeeper as (will bank > 15000) will start fight, etc.. they never amass money. I mean, if he has 1000 coins, and I buy a potion that cost 10 coins, he still has 1000 coins. Thus eventually players will not be able to sell anything when he runs out of money. I also noticed that when set as will bank money, his bank account never really get's credited. (I know this is to allow players to kill shopkeepers and avoid giving them $$) But if they do not accrue funds, why have this setting? Have I screwed something up along the way, or is this like this with stock code? nd if so, what can I change to alow keepers to reflect actual mony amounts? Thanks, Chuck +-----------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://cspo.queensu.ca/~fletcher/Circle/list_faq.html | +-----------------------------------------------------------+
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