At 01:01 PM 8/12/96 -0400, you wrote: >I want the character's current room to save when they quit so that they will load there upon reentering the game. I see where the room is saved in save_char(), but where does it load it? > >I think I have found the spot in interpreter.c, but somewhere it always sets the load room to NOWHERE, and loads at the start room. In act.other.c at the end of do_quit() is whre you want. It only saves your currect position if you are saving in a house, otherwie it saves you to 0 - NOWHERE. Rem out the line about if this is a house and have it save everyone in their current position. ^"^'^"^"^'^"^'^"^"^"# # \O/ 10,000 lemmings# | can't all be wrong# / \ # .. . warrat@erinet.com # . . . # #..# . ^^^^^^^^^^^^^^^^^^^^ Happy shall he be, that taketh and dasheth thy little ones against the stones. Psalms 137:9 +-----------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://cspo.queensu.ca/~fletcher/Circle/list_faq.html | +-----------------------------------------------------------+
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