On Sun, 18 Aug 1996, Brian Williams - Nashak wrote: > well, I had this spell working, don't know what messed it up, here is the > code > ASPELL(dimension_door) > { > if (ch == NULL || victim == NULL) > return; > > if (IS_NPC(victim)) { > send_to_char(SUMMON_FAIL, ch); > return; > } > act("You step into a door, and it leads you elsewhere.", TRUE, ch, 0, 0, TO_CHAR); > act("$n steps into a door, and the door vanishes.", TRUE, ch, 0, 0, TO_ROOM); > > char_from_room(ch); > char_to_room(ch, victim->in_room); > > act("$n steps out of a door, and the door vanishes.", TRUE, ch, 0, 0, TO_ROOM); > look_at_room(victim, 0); ^^^^^^ y r u making the vict look at room ?? > } > Well wot i sed above.. neway thats wot jumped out at me when i looked so if not that well u get that... hope it helps Frag +-----------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://cspo.queensu.ca/~fletcher/Circle/list_faq.html | +-----------------------------------------------------------+
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