Was wondering if anyone knows of a convinient way to have exits show up when you enter a room like was mentioned on here a while ago.... <roomdesc> North# East... where the # indicates a closed exit. I'd like to see that work more or less like that, and likewise with Exits... North# - An Iron gate East - A hallway These two seem relatively easy to pull off, (I'll know once I bother to go and look at the code. :) but what I wanted to do that the stock Circle doesn't seem to support very well is be able to define some exits as secret. So that if we had a third exit going south, it would not show up on autoexits or exits, and furthermore, if you went south, you would not see, "The secret door is closed," you'd get the "Oof, you can't go that way" msg. The part that's got me really befuddled is how to code the secret door flag in. Suggestions? -sno + + + + + + + + + + + ____ ___ ___ + + + + + + + + + + + + James Snow + /',__\ / '_ `\ / __`\ + Tai Moro! + + + + + + + + + + + +/\__, `\/\ \/\ \/\ \L\ \+ + + + + + + + + + + + sno@mindvox.com +\/\____/\ \_\ \_\ \____/+ I Will Not Serve! + + + + + + + + + + + + \/___/ \/_/\/_/\/___/ + + + + + + + + + + + +-----------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://cspo.queensu.ca/~fletcher/Circle/list_faq.html | +-----------------------------------------------------------+
This archive was generated by hypermail 2b30 : 12/07/00 PST