Ok this is one simple way.. Ill asume You are familiar with the code. Ok make a room flag sauck as ROOM_PK Now what you will need to do is add into all the "check killer" routines something like, if is in PK room then dont flag as killer (write a simple macro such as IN_PK) Now this will allow plaers to kill other players without getting KIller flag. To add in the "leaving/entering" msg just go to act.movement.c in do_move ie say IF_PK then send to char you are entering or leaving etc etc.. just mess abiut there Now a warning, make sure you modify the EXP sys otherwise players will be ganing ludicrus amounts of exp.. cya +-----------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://cspo.queensu.ca/~fletcher/Circle/list_faq.html | +-----------------------------------------------------------+
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