Ho there, we are going to change our battle system in that way that the damage a player takes will be reduced by the AC he has (and some stats). Does anyone have a code for that already? (Especially for the probability to hit the victim...) Bye and thanks, Dirk Dirk Raebiger email: a2731908@athena.rrz.uni-koeln.de Schiefersburger Weg 45 data/fax: ++49-221-1702328 (mgetty) 50739 Koeln http://uhura.biologie.uni-freiburg.de/~draebige/ +-----------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://cspo.queensu.ca/~fletcher/Circle/list_faq.html | +-----------------------------------------------------------+
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