On Fri, 4 Oct 1996, Cyanide wrote: > ACMD(do_tell) > { > struct char_data *vict; > > half_chop(argument, buf, buf2); > > if (!*buf || !*buf2) > send_to_char("Who do you wish to tell what??\r\n", ch); > else if (!(vict = get_char_vis(ch, buf))) > send_to_char(NOPERSON, ch); > else if (ch == vict) > send_to_char("You try to tell yourself something.\r\n", ch); > else if (PRF_FLAGGED(ch, PRF_NOTELL)) > send_to_char("You can't tell other people while you have notell > on.\r\n", ch); > else if (ROOM_FLAGGED(ch->in_room, ROOM_SOUNDPROOF)) > send_to_char("The walls seem to absorb your words.\r\n", ch); > else if (!IS_NPC(vict) && !vict->desc) /* linkless */ > act("$E's linkless at the moment.", FALSE, ch, 0, vict, TO_CHAR | TO_SLEEP); > else if (PLR_FLAGGED(vict, PLR_WRITING)) > act("$E's writing a message right now; try again later.", > FALSE, ch, 0, vict, TO_CHAR | TO_SLEEP); > else if (PRF_FLAGGED(vict, PRF_NOTELL) || ROOM_FLAGGED(vict->in_room, > ROOM_SOUNDPROOF)) > act("$E can't hear you.", FALSE, ch, 0, vict, TO_CHAR | TO_SLEEP); > else { > if (PRF_FLAGGED(ch, PRF_AFK)) > send_to_char("You are away from the keyboard, or are you?\r\n", ch); > if (PRF_FLAGGED(vict, PRF_AFK)) > { > act("$E is Away from the keyboard, try again later.", > FALSE, ch, 0, vict, TO_CHAR | TO_SLEEP); > } > perform_tell(ch, vict, buf2); } Basically, since you missed the {, only the first PRF_FLAGGED is run due to the else, everything after that is considered in the body of the function and always run, whether or not if found a valid target (or even argument for that matter) -George +-----------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://cspo.queensu.ca/~fletcher/Circle/list_faq.html | +-----------------------------------------------------------+
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