Well, I modified the play2to3.c to play3to3.c *grins*. It's fairly straight forward, basically reading the org. structs into your 'new' structs. If anyone interested, mail me. * Classic@Cloud9.net * tpedersen@kraft.com * * http://www.cloud9.net/~classic * * visit Darklord MUD at pody.westnet.com 5000 * > > > > Hopefully we'll see ascii pfiles in the future. > > > > > > Well, ascii playerfiles ain't all glory :P You can have people mess > > > arround with it easily, and I've been told that on some operating systems > > > it will use a tremendous amount of space, not to mention that a flexible > > > ASCII player/obj/etc. file system would have to include a lot of 'fill' > > > information, like what type of field you are loading/saving etc. Ofcourse > > > the upside is, that it will (sometimes :P) be easier to add/delete entries > > > in ascii file formats, and that the portability will be very high (unless > > > some OS refuses to read ASCII pfiles *grin*). > > I have decided to move to ASCII playerfiles some time in the future, but I > don't know when "the future" is. I think the only good arguments against > ASCII is that they took up too much time (e.g. for loads/saves) and space > (e.g. because you have lots of small files instead of one big one). The > time/space argument isn't as valid now, though, because even desktop PC's > are now much faster than the UNIX workstations I was using when I was > first working on Circle. Also, rent and alias files are already lots of > small files so there will probably be a space savings anyway. > > ASCII files are easier to work with offline, much easier to extend (i.e. > to add new elements to the playerfile without having to wipe it), and can > easily be moved to other operating systems. This last part is > particularly important, especially given the wide number of systems > CircleMUD has now been ported to. > > If I could snap my fingers and make ASCII playerfiles appear, I'd include > it in 3.0. But since I can't, it'll have to wait. > > Jeremy > > +-----------------------------------------------------------+ > | Ensure that you have read the CircleMUD Mailing List FAQ: | > | http://cspo.queensu.ca/~fletcher/Circle/list_faq.html | > +-----------------------------------------------------------+ > +-----------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://cspo.queensu.ca/~fletcher/Circle/list_faq.html | +-----------------------------------------------------------+
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