Ok, got all those changes and now when I load up, I end up in the void from wherever I save (my room, the god room, the start location, etc.) Let me make sure I did not miss a spot, but via grep, I found only these files contained the save_char ... act.other.c: class.c: handler.c: limits.c: objsave.c: Now I guess I'm looking for a load character string? The only ones I could locate are in act.wizard.c: db.c: db.h: interpreter.c: What do I need to look for now? And thanks for the help :) Patrick > > Change all of the save_char(ch, NOWHERE) calls to: > save_char(ch, ch->in_room); > That should be it. > > -daniel > > +-----------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://cspo.queensu.ca/~fletcher/Circle/list_faq.html | +-----------------------------------------------------------+
This archive was generated by hypermail 2b30 : 12/18/00 PST