On Sun, 6 Oct 1996 fletcher@cspo.queensu.ca wrote: > Whenever each character SAVES, or dies, or anything of > significance happens, a routine called do_reimb_save(), or something [snip] > Now, whenever a playerfile gets wiped - or the mud crashes, and a > character finds that their stats are out of whack, they can type > This would save on player reimbursements - you could wipe the > playerfile at will. Usually the reason for a playerfile wipe is the fact that a) you want to eradicate everyone because of power adjustments b) you changed the size of the char_file_u structure In either case, you don't want people coming back...imho, doesn't sound worth it, there's nothing like a human and a bunch of logs to figure out when someone needs reimbursed than a 'reimb' command. -George +-----------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://cspo.queensu.ca/~fletcher/Circle/list_faq.html | +-----------------------------------------------------------+
This archive was generated by hypermail 2b30 : 12/18/00 PST