Re: Re: Auto Reimbursement...

From: Ebon Mists (mud@quake.cloudnet.com)
Date: 10/06/96


Regarding this whole thread... how often do your players stats change
permenantly that they actually lose them in a crash? A much easier
solution... every time you permenantly change a players stat... type:
save_char(ch, NOWHERE);

And you'll save yourself a lot of work.
+-----------------------------------------------------------+
| Ensure that you have read the CircleMUD Mailing List FAQ: |
|   http://cspo.queensu.ca/~fletcher/Circle/list_faq.html   |
+-----------------------------------------------------------+



This archive was generated by hypermail 2b30 : 12/18/00 PST