In my mud, I have a mob with the bit 31 (the last one), and when I statted it, it stod "<INVALID BITVECTOR>". Here is the reason: In the sprintbit function, in utils.c, there is a check that the bitvector is > 0. If it isn't, then return this "error". But that last bit represents negative numbers?!? Easy to fix, just remove that check! :) ...or is there a reason it should be there? / Joachim --------------------------------------------------------------------- The Arrow Moses@PTMUD sargasso.fukt.hk-r.se 4000 Joachim Pileborg Email: pt94jpi@student.hk-r.se Svarvarevägen 5 37230 Ronneby http://www.rby.hk-r.se/~pt94jpi/pt94jpi.html SWEDEN --------------------------------------------------------------------- +-----------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://cspo.queensu.ca/~fletcher/Circle/list_faq.html | +-----------------------------------------------------------+
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