On Tue, 8 Oct 1996, Niese-Petersen wrote: > > You could save more space if you have fields that are set to the > > default and just completely eliminate them from the file. That > > way, while you are gaining a bit of space for the "field" being > > there, you are also eliminating "0 0 (null) (null) 0 0 0" from > > the file. > > Not many default values.. Besides name, but read below. When class if zero, eliminate it. When level is 1, eliminate it... When they don't have a poofin/poofout, different title, etc. then eliminate it. Anything that is zero or NULL can be eliminated. > > > I personally don't see why, though, you'd need to do > > a save of their name in the pfile considering the name is known > > by the time we are reading the pfile (eg., "spawn.plr" obviously > > belongs to the person named, "Spawn," no ned to have that in the > > actual pfile). > > Well.. depends how you look at it :) > A player could have a name with more than one capital letter. Like: BRiT > Then the question is: Do you want filenames like BRiT.pfile or > brit.pfile ? :) Better question: Do you want players with names like that? Seems really silly and trivial, IMHO. Brit doesn't take on any new meaning when only the 'i' is lower-case. <*=-+Daniel+-=*> "Forgive me father, for I am sin." +-----------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://cspo.queensu.ca/~fletcher/Circle/list_faq.html | +-----------------------------------------------------------+
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