> > I have thought of making my fighting mobs pick from several different > choice targets in a fight against more than one foe. > > Such as: > char with most HP > char with least HP > char that inflicted more damage last round > char that has just cast a spell on any target > > It would make mobs more...interesting. Was this a question or a statement? :) Mobs on Ebon Mists heal each other, cast protective spells, rescue, bash the spellcasters knocking them, over fumbling their spells, etc... it's ugly :) +-----------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://cspo.queensu.ca/~fletcher/Circle/list_faq.html | +-----------------------------------------------------------+
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