The way the stock code is configured, timers are only checked and decremented on corpses. Edit that section of the code, and you're all set... ---------- > From: Corey Hoitsma <choitsma@netcom.com> > To: Circle Mud <circle@cspo.queensu.ca> > Subject: NC object timers > Date: Tuesday, October 08, 1996 3:42 PM > > Hmm, does anyone have the object timers working? > > If I set a timer on a portal or a spring, it doesn't go away:p I was just > wondering if I missed something in the code that I should know about and > fix:) have fun! > > > Corey Hoitsma AKA -= Myrddin =- > ____ choitsma@netcom.com > L|azmania blackhwk.interpath.net 7000 > > +-----------------------------------------------------------+ > | Ensure that you have read the CircleMUD Mailing List FAQ: | > | http://cspo.queensu.ca/~fletcher/Circle/list_faq.html | > +-----------------------------------------------------------+ +-----------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://cspo.queensu.ca/~fletcher/Circle/list_faq.html | +-----------------------------------------------------------+
This archive was generated by hypermail 2b30 : 12/18/00 PST