On Thu, 10 Oct 1996, Trey B. Shewmake wrote: > oh, sorry...just a little peeved. anyways - > > OK, I've simplified the multi code to - > Count your ()s. When you meet a ( count one up, and when you meet a ) count one down. And if you are even, you should end on 0: 12 3 2 3 2 > if ((GET_SKILL(ch, SKILL_SECOND) > number (1, 100) && > (FIGHTING(ch))) { 3 4 321 <--- should end on 0, so you are missing a ) or got a ( to many.. > hit(ch, FIGHTING(ch), TYPE_UNDEFINED); > --- Erik Niese-Petersen Aka Quint The typo God Realms of Darkness IMP +-----------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://cspo.queensu.ca/~fletcher/Circle/list_faq.html | +-----------------------------------------------------------+
This archive was generated by hypermail 2b30 : 12/18/00 PST