Ok, I think I'm narrowing in on the redit problem as far as I can tell (and hope). We have install the rlist, olist and mlist command on our system as well. When we add a room, and do an rlist of the zone where it's added, the room doesn't show there, but shows instead that it was added to zone 0, until reboot when it shows up in the right zone. When we add an object or mob though, and do an olist or mlist on the zone it shows the additions. That tells me that once it hits 99 additional rooms, then zone 0 is now full and any additional changes should crash the mud. Oh great coders, suggestions on where to look for this fix? Grond SENT FROM: GAME ROOM ON THE LAKE BBS (GROTL.COM) YOUR PLACE FOR ONLINE ENTERTAINMENT PHONE: (704) 664-6742 +-----------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://cspo.queensu.ca/~fletcher/Circle/list_faq.html | +-----------------------------------------------------------+
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