On Sun, 13 Oct 1996, Søren Peter skou wrote: > hum, Now I'm toying around with a restring command, but err.. apperantly > I can't make it. Anyone with an idea how to make it?? as it is now i > change ALL items.. not what I want :) Most things in circle which have multiple strings which are exactly the same share a common pointer to a single character string - saving oodles of ram. Because of this, if you fiddle the pointed at text, everything which uses it will also be fiddled. If you use str_dup() to duplicate the text you want attached to whatever it is you're stringing, it will automagically allocate enough space for your new string, and point to it - leaving the original string which (most likely) has a lot of things pointing to it, untouched. i.e. This should work fine for you, in place of however you were trying to copy your data into the "strung" field... obj->short_description = str_dup(arg); On a side note - has anyone considered prototyping rooms? I've done some experiments with using a basic description based on sector_type for rooms which have no description (none allocated) and ended up saving enough mem to boost my test mud up to a little over 10k rooms, using only 4 and a half megs of ram... some interesting possibilities for people doing up monsterous grid-format or cube-format worlds... -Sky +-----------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://cspo.queensu.ca/~fletcher/Circle/list_faq.html | +-----------------------------------------------------------+
This archive was generated by hypermail 2b30 : 12/18/00 PST