On Sun, 13 Oct 1996, Daniel wrote: > I recently added a Paladin, Assassin, Bard, and Ranger Class, but am in > quandery as to how to go abouts setting the Paladin's Alignment to 1000 > upon entering the games, same as with the Assassin entering with a -1000 > alignment. > > Any assistance in this area would be greatly appreciated. Correct me if I'm wrong, but wouldn't you put something like this, in class.c, in function 'do_start'? case CLASS_ASSASSIN: GET_ALIGN(ch) = -1000 break; case CLASS_PALADIN: GET_ALIGN(ch) = 1000 break; yert > > Damion Thaed > < Shawn Daniel - itech2@sonnet.com > > > +-----------------------------------------------------------+ > | Ensure that you have read the CircleMUD Mailing List FAQ: | > | http://cspo.queensu.ca/~fletcher/Circle/list_faq.html | > +-----------------------------------------------------------+ > +-----------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://cspo.queensu.ca/~fletcher/Circle/list_faq.html | +-----------------------------------------------------------+
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