in mag_damage, would it work (or would just have no affect) if i put in at the end something like: if (stun > 0) WAIT_STATE(victim, (PULSE_VIOLENCE * stun)); the idea being that certain spells, in addition to doing damage, also stun the victim, do that the victim can't do anything for a certain amount of time. i would like to avoid having to create a mag_manual for it, if i can just do it in mag_damage. +-----------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://cspo.queensu.ca/~fletcher/Circle/list_faq.html | +-----------------------------------------------------------+
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