> > Just a little sidetrack: > > Why does everybody bake the races into the initial menu? A lot of new > players have no idea about races, even less about stats when they select a > new char. I've coded it so people have to wait until level 5 to select a > race (thus they would have a good idea what to be, and also the option to > switch race.) I'll probably do the same for classes, make everybody born > 'class-less humans', and let them do some research to find out which > skills, spells etc. that exist for that class. > > IMHO. > > :) Gee, I dunno... Most of the time a character doesn't go for 20 years of their life before they become an elf, a dwarf, or whatever... *shrugs* If people were striving a bit more towards realism, they are not going to have the option to 'become a race' or 'switch races'... Choosing classes at a later date makes a little more sense, but choosing a race really doesn't... *shrugs* --Pegasus of OnyxMUD +-----------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://cspo.queensu.ca/~fletcher/Circle/list_faq.html | +-----------------------------------------------------------+
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