Here's an interesting idea - this is what I did on Ruin! mud: in the comm.c file, in make_prompt, somewhere near the end add this: if (FIGHTING(d->character)) sprintf(prompt, "%s Victim:%d", prompt, GET_HIT(FIGHTING(d->character))); This will add the hitpoints to the prompt - much easier for players to read and see. Also, you can add the coloring right into this line. Hope this helps! Justin - Primacy ruin.org:4000 www.ruin.org +-----------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://cspo.queensu.ca/~fletcher/Circle/list_faq.html | +-----------------------------------------------------------+
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