Ok, I seem to have narrowed this down a little.. What seems to be happening is that whenever my mud recieves a Segmentation Fault, it closes without resetting the port... I got this far after toying with things a while and duplicating the error a few times... So now several of said ports are gone... I consider myself a decent coder, but sockets and stuff are a little over my head.. From what it looks like, I need either a) a way to close that socket/port when the mud gets a seg fault, or b) write some kind of process to run between autoruns that will attatch itself to that socket/port and close it if it is left open. Anyone know if either of these are possible, or maybe even could point me in the direction of trying to figure this out? TIA... --Pegasus of OnyxMUD +-----------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://cspo.queensu.ca/~fletcher/Circle/list_faq.html | +-----------------------------------------------------------+
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