I dont get what your saying. The reason why I want my Builders to be able to use the Spec-Procs flag is so that they can make Guild Guards, and Guildmasters, and Shopkeepers. (So that I only have to assign them in Spec_assign or in spec_procs. Could you write out a change and send it to me? Thanks... L8r... Jeremy Davis (Killer) jdavis@aardvarkol.com | jdavis@unix.aardvarkol.com CEO - The UnForgiven Enterprises ( http://www.aardvarkol.com/tufent/ ) Implementor - Lost Order of the DAMNED (telnet://unix.aardvarkol.com 6000) On Mon, 21 Oct 1996, Sammy wrote: > On Mon, 21 Oct 1996, Jeremy Davis wrote: > > - Uhm, Now I have 1 problem. > - I try setting the Mob status to check Spec_procs/spec_assign and it > - doesnt! Why? > > I don't understand what you're asking. If you're trying to use the olc to > set the spec_proc flag on a mob, it's not possible without a mod because > it's a reserved flag that builder's shouldn't normally have access to. If > you want them to be able to set it, you'll have to add it to the mset code > (just grep another mob flag to see what you need to do). > > Or even better, modify ASSIGNMOB in spec_assign.c so all mobs that are > assigned a spec_proc automatically have the MOB_SPEC flag set. Then you > never have to worry about that bit again. > > Sam > > +-----------------------------------------------------------+ > | Ensure that you have read the CircleMUD Mailing List FAQ: | > | http://cspo.queensu.ca/~fletcher/Circle/list_faq.html | > +-----------------------------------------------------------+ > +-----------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://cspo.queensu.ca/~fletcher/Circle/list_faq.html | +-----------------------------------------------------------+
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