I have developed a real annoying problem. Here is the error I am getting in the errors file: Sat Oct 26 14:57:24 :: SYSERR: CHECKPOINT shutdown: tics not updated Sat Oct 26 16:41:06 :: SYSERR: CHECKPOINT shutdown: tics not updated Sat Oct 26 17:48:31 :: SYSERR: CHECKPOINT shutdown: tics not updated Sat Oct 26 18:18:08 :: SYSERR: CHECKPOINT shutdown: tics not updated Sat Oct 26 20:51:21 :: SYSERR: CHECKPOINT shutdown: tics not updated Sat Oct 26 22:32:43 :: SYSERR: CHECKPOINT shutdown: tics not updated Sun Oct 27 00:28:07 :: SYSERR: CHECKPOINT shutdown: tics not updated Sun Oct 27 09:12:14 :: SYSERR: CHECKPOINT shutdown: tics not updated Now these crashes all occurred during a period when no players were on. I removed the only code I added since I developed this bug and it only seemed to space the crashes further apart. (They were only like 5 to 10 minutes apart before) I am clueless and cannot track this one down, the only other possibility is my other coder may have been building online with obuild, but I cannot contact him at the moment. Could world files cause such a problem? Has anyone seen this or know of the possible source? Thanks in advance, raj +-----------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://cspo.queensu.ca/~fletcher/Circle/list_faq.html | +-----------------------------------------------------------+
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