Thanks, for the comments on the improved_editor everyone, but I also wanted to mention that, there was an original improved_edit uploaded to the site .. (i think the date on it was like may/june?) And it was after I looked at THAT code (which had some minor algorhymic(sp?) problems as well as memory leaks), that I got the ideas that turned into the current patch. Ground Zero, put together the original patch, and while 90% of the code was re-written, it was his(her?, hrm) initiative in uploading the original that inadvertantly caused the end product. So just goes to show you that some good things can happen, when people take some time and put even a basic idea into some kind of form. But also, in the same token, every patch should be THOUGHRALY tested and ran through every debugger that you have in your arsenal, because there's no garantees that I am any better programmer than Joe Blow who just d/led his first pd C compiler and thought coding on a mud would be a good place to start. If you WANT to release some kind of code for an idea, but think that its a little buggy, maybe post that in the header or somewhere. Now, that I have everyone doing "/d-1-100101" and "/l99999-0", i did to some fairly decent testing on the editor before I put it out, I just ran into some conflicts when i tried to have 1 patch for 2 different versions of the code. Michael Scott -- "Living in the Eye of the Hurricane." FLAMES/COMMENTS to scottm@workcomm.net PS. Play at work and work at play. +-----------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://cspo.queensu.ca/~fletcher/Circle/list_faq.html | +-----------------------------------------------------------+
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