I do not know what the hell has happended to my mud, I have about three different types of crashes occuring: -a long lag period and then it finnally crashes with tics not updated -immediate crash with no message -and now a new one right after I use purge, seg fault. I use gdb on my core files and I get a message that says the error is at or near mobact.c line 47, which I have not even remotely messed with. Anyways, I have stock purge code in my source and now I get a seg fault immediately after I use the command. (w/o arguments) I have removed the only source code I installed since these bugs occured, and they still exits. (I even went with an older backup making sure I was in the clear). These are the first crashes I have experienced, other than buggy skills and spells that immediately crashed the mud and were then fixed. Does anyone have any suggestions on where to look? I have no idea what code to even post... Can a change in the OS cause some of this? (I am getting desperate at this point) btw: this is SunOS 5.4 Thanks for any help, raj +-----------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://cspo.queensu.ca/~fletcher/Circle/list_faq.html | +-----------------------------------------------------------+
This archive was generated by hypermail 2b30 : 12/18/00 PST