jbernard@hrgate.gc.lucent.com wrote: [Tue, 05 Nov 96 16:37 EST] > Hello all my name is Joel D. Bernard aka Die/Fyrelord. > I'm new, and i'll keep my question short and simple. I'm running > Circlebpl11 on NT 4.0 with Visual C++ 4.0. I've had few problems. Kudos > to all of you for the great code! Right now I'm looking for code that > will compile and run on NT 4.0 for: guilds (like in stroms lands code), > alias saving, multi-classes and the info screen that explains the class > and race you are choosing and then confirms that's what you really want > (like on Mystik Isles). Most of the code and patches I've found are for > Unix :( Any help would be helpful. Thanks Those 'UNIX' patches will work just fine on your NT system. In fact to change from NT to Unix only requires two files be changed (conf.h and makefile -- At least for me.. I'm running Win95 and Linux) --Mallory -- http://www.polarnet.com/Users/gbarnett/ -- telnet://mud.polarnet.com:4000 +-----------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://cspo.queensu.ca/~fletcher/Circle/list_faq.html | +-----------------------------------------------------------+
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