Re: [Circle] Opinion

From: Cyber Reaper (Pcyber@greatbasin.com)
Date: 11/06/96


> Date:          Mon, 04 Nov 1996 19:43:27 -0500
> From:          BlackWind <BlackWind@multiplex.com>
> Organization:  teen1net
> To:            CircleMUD <circle@cspo.queensu.ca>
> Subject:       [Circle] Opinion

> Ok, here's a question of opinion.  I'm adding dual wield, and not as a
> skill, I'm adding it more as a command as wield is (everyone can use it
> at level 40 out of 100 mortal levels).  Now, I want to know if you think
> it would be easier this way, and add an ACMD for do_dual, or to just
> make it so you type wield and if you're already wielding a primary
> weapon, it'll wield the secondary.  I kinda like the first one, but
> everytime I type dual <item> it crashes...I added the dual command in
> interperter.c, and here's what I put in act.item.c:

your going about it the hard way, just check if the person has a 
WEAPON in the HOLD position and if so hit with that weapon, thats 
what we did... and it works fine, even with wpn_spells. =:)
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