I beleive that this problem is occuring because you are not putting the char into a room before you try equipping it (at least sthi solved my prob). try char_in_room->0 (or = 0) i had to play with it a bit as I am just a newbie coder On Wed, 6 Nov 1996, Andrew Jones wrote: > Okie normally I wouldn't do this but I can not figure it out, everytime > someone logs on it gives a different number of the same error: > SYSERR: ch->in_room = NOWHERE when equipping char. > I think it has something to do with equiping the char/saving it in eq > positions upon quit. > > |*******************************************************************| > | Andrew Jones Computer and Information Science Major | > | E-Mail: | > | Gladstone: mch@gladstone.uoregon.edu | > | Other: mch@thantos.mudservices.com | > |*******************************************************************| > +-----------------------------------------------------------+ > | Ensure that you have read the CircleMUD Mailing List FAQ: | > | http://cspo.queensu.ca/~fletcher/Circle/list_faq.html | > +-----------------------------------------------------------+ > +-----------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://cspo.queensu.ca/~fletcher/Circle/list_faq.html | +-----------------------------------------------------------+
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