> > hey, > > i have just added a check for CAN_PKILL, and it seems to be working fine. > however, when it is found out that you CAN_PKILL, any hit from a pc or mob > to any pc or mob will instantly kill. for example, bob and jill are there, > and bob kicks jill, even though the kick misses, jill dies. even if jill > was a impl, she would still die. the only think i can remember changing is > a check for can_pkill, but that was mostly in act.offensive etc... this > seems to be in damage() or something related... some help would be > appreciated as nothing can happen in the mud until this is sorted out... > > thanks > > Nic Suzor Is it possible that somehow you are calling raw_kill() or something after the can_pkill check? I dunno, without seeing your code it is pretty hard to tell.. Post the stuff around your can_pkill check and we will be able to help a lot better. ;) --Pegasus of OnyxMUD +-----------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://cspo.queensu.ca/~fletcher/Circle/list_faq.html | +-----------------------------------------------------------+
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