Rather than use a special procedure, change it a more specialized function, and call it from char_to_room. Or, add it to one of the update functions, that cycle every few ticks. On Fri, 8 Nov 1996, Haddixx wrote: > from the dead during the night if a player walks into the square. The special > procedure is placed on a corpse object and whenever a player enters the room > it checks to see if a) it is buried and b) if it is in a GRAVEYARD room. > The basic special procedure works the only problem it isn't activated > until a player does something in the room. For example, if a player walks > into the room and then just sits there and does nothing then the special > prcocedure isn't activated. If the players types anything, then it gets > activated. Here is the basic code: > > #define UNDEAD_BASE 50 > > SPECIAL(graveyard) > { > struct char_data *mob; > struct obj_data *obj = (struct obj_data *) me; > int mob_num, fall_ch; > > if(ROOM_FLAGGED(ch->in_room, ROOM_GRAVEYARD)) > { > if(IS_BURIED(obj) && weather_info.sunlight == SUN_DARK) > { > mob_num = UNDEAD_BASE; > mob = read_mobile(mob_num, VIRTUAL); > act("$p pushes up through the frozen soil!", FALSE, mob, obj, NULL, > TO_ROOM); > IS_CARRYING_W(mob) = 0; > IS_CARRYING_N(mob) = 0; > extract_obj(obj); > return(FALSE); > } > } > return(FALSE); > } > > My question is how can I make the special procedure activate itself whenever > the player enters the room and not relay on them entering a command? > > -Haddixx > +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ > | -=-=- AVALANCHE MUD -=-=- | Haddixx | > + Running at: 143.207.31.45 port 8000 + Brian M. Menges + > | Imps: Haddixx [haddixx@megamed.com] | | > + Devon [cthompso@chat.carleton.ca] + + > | Web Site: http://www.megamed.com/~haddixx | | > +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ > > > +-----------------------------------------------------------+ > | Ensure that you have read the CircleMUD Mailing List FAQ: | > | http://cspo.queensu.ca/~fletcher/Circle/list_faq.html | > +-----------------------------------------------------------+ > +-----------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://cspo.queensu.ca/~fletcher/Circle/list_faq.html | +-----------------------------------------------------------+
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