On Fri, 8 Nov 1996, Haddixx wrote: > from the dead during the night if a player walks into the square. The special > procedure is placed on a corpse object and whenever a player enters the room > it checks to see if a) it is buried and b) if it is in a GRAVEYARD room. -code snipped- > My question is how can I make the special procedure activate itself whenever > the player enters the room and not relay on them entering a command? Move the special from the room to some innocuous mob (like maybe a hidden ghost), since mob special procedures are called from mobile_activity() you can use them as pulse driven as well as command driven, and have the special check periodically through the in_room for PC's (or NPC's other than itself, if you want to be more realistic) and activate then. -Sky +-----------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://cspo.queensu.ca/~fletcher/Circle/list_faq.html | +-----------------------------------------------------------+
This archive was generated by hypermail 2b30 : 12/18/00 PST