On Sun, 10 Nov 1996, Mathieu Fenniak wrote: > Nic Suzor wrote: > > > > Hey, > > > > i have recently added races to my mud, and i am toying with an idea: > > > > currently spells are given to pcs based on class. what would be ideal, is > > to also have spells given to races. so, a HUMAN MAGE and a OGRE MAGE would > > have the same MAGE class spells, but the ogre might have a couple of extra > > spells given only to ogres... the way im thinking of doing it would be to > > duplicate the whole do_cast function, but that might be a little big... i > > am wondering if i can just add another pointer in do_cast to a new array > > like the one in class.c that defines spell levels. if i just make a new > > array, SPELL_RACE_LEVEL or something like that, is it possible? this would > > also be easier as i wouldnt need to add a new command instead of cast etc. > > just a thought. > > > I'm not sure if this would be an easier or a better wa y to do this, but > it might work. Just add the spell normally, as if it were for all races. > Then put something like this: > > if (GET_RACE(ch) == RACE_HUMAN) { > send_to_char(ch, "Only ogres can cast this spell!"); > break; > } > > It would work (I think), and it would be relativly problem free. In that case it would prolly be better to do: if (GET_RACE(ch) != RACE_OGRE) { send_to_char(ch, "Only Ogres can cast this spell!"); break; } That way you won't have to add a check for every race... (Hope i didn't mess this up, i'm still new at this) :) Reg, Stefan (aka Slite) PhoneyMUD Imp +-----------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://cspo.queensu.ca/~fletcher/Circle/list_faq.html | +-----------------------------------------------------------+
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