Hello! I'm getting stuck on this dang crash bug.. this is what happened: I would be fighting a mummy (with the alias of corpse) with no weapon. Then I'd wield a weapon that had a weapon spell on it, and right before the next round (which would be the first for that weapon) it crashes! I have no idea why, but it just dies. Anyways, here's what I get in gdb: Program received signal SIGSEGV, Segmentation fault. 0x802ca8c in hit (ch=0x8540200, victim=0x0, type=-1) at fight.c:971 971 if (ch->in_room != victim->in_room) { (971) if (ch->in_room != victim->in_room) { if (FIGHTING(ch) && FIGHTING(ch) == victim) stop_fighting(ch); return; } The only thing I changed with hit is a struct char_data *ch to it for the HUNT flag for mob hunting. Can anyone think of what would cause this? Maybe the weapon spell? Thanks for any help! Corey Hoitsma AKA -= Myrddin =- ____ choitsma@netcom.com L|azmania blackhwk.interpath.net 7000 +-----------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://cspo.queensu.ca/~fletcher/Circle/list_faq.html | +-----------------------------------------------------------+
This archive was generated by hypermail 2b30 : 12/18/00 PST