In make_corpse, change the value of the corpse to 15 and the janitors won't pick them up. (the janitor spec_procs picks anything up that is TRASH or value below 15 gold coins) However, now people can sell corpses in the stores! (Although not too profitable :). I used to have problems with my Jawas in town.. they always picked up the player corpses and took off with them. (I thought it was pretty funny, actually :) --- On Wed, 11 Dec 1996 16:48:34 -0600 (CST) Joe Frohne <frohne@post.its.mcw.edu> wrote: > From: Chris Warren <chris@calligrafix.co.uk> > > Seems to be a little problem here. Maybe I am just being dumb, but has > anybody else found that in certain rooms corpse for dead players are not > generated? It works fine for dead mobs. (I use v3 patchlevel 11) > > First room I noticed this in is in the world that comes with the base > code): The Temple Square (Vnum:3005), Infact anywhere in Midgaard this > happens, which leads me to think that something is wrong with the > special proc for the janitors - I haven't altered this. I havent noticed this specificaly, but janitors do pick up corpses. If they are in same room, sometimes it seems they get them before they hit the ground. Good Luck, Joe +-----------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://cspo.queensu.ca/~fletcher/Circle/list_faq.html | +-----------------------------------------------------------+ -----------------End of Original Message----------------- ------------------------------------- Palpatine of JediMUD - jedimud.com 4000 ------------------------------------- +-----------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://cspo.queensu.ca/~fletcher/Circle/list_faq.html | +-----------------------------------------------------------+
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