On Wed, 13 Nov 1996, Gerald Wichmann wrote: > I dislike how quickly circle process' events. For instance when you attack > something, each round of attack seems to scroll by VERY quickly. I don't > remember seeing any info anywhere on how to slow this down so i thought i'd > ask here since i'd imagine it's probably a simple question.. How can i > increase the delay between rounds in circle? > If I"m not mistaken, if all you want to do is slow down battles like that, then just adjust PULSE_VOILENCE in structs.h to your liking. Brazil +-----------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://cspo.queensu.ca/~fletcher/Circle/list_faq.html | +-----------------------------------------------------------+
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