I'm trying to implement a re-roll function The problem I''m stuck in is trying to get a player response. <in CON_ROLLS, in Nanny()> ... <various sprintf lines - printing player rolls that were just rolled.> // answer is defined above as a char* //scanf ("%s", &answer); SEND_TO_Q("Yes/No ??:", d); printf ("Answer is %s\n", d); <obviously a case statement to determine what to do by the answer> ... Now if i have the scanf, the the game hangs .. like it's waiting for something No if I add the SEN_TO_Q in .. the game runs, but doesn't wait for the user to type in some input (which should be the yes / no). any suggestions please. Thanks in advance. Jussy. +-----------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://cspo.queensu.ca/~fletcher/Circle/list_faq.html | +-----------------------------------------------------------+
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